StickerSwap project hero with sticker cards and AI-assisted build workflow

Personal ProjectMobile Web App2026

StickerSwap

StickerSwap launched in beta for 2026 FIFA World Cup Panini collectors. It was inspired by the nostalgia of collecting World Cup player stickers and my desire to see how far a designer can take a product with modern AI tools.

Role
Founder-style product designer
Focus
Product strategy, UI/UX, and AI-assisted development
Platform
Live mobile web beta
Tools
Figma Make, ChatGPT, Codex, React/Vite, Supabase, and GitLab

Build Path

01

Figma Make exploration

Used AI to quickly explore product structure and early flows.

02

Manual UI correction

Redesigned key screens and logo by hand after generated UI became inconsistent.

03

Codex build and beta

Moved the product into code with Supabase, GitLab, and 10 early users.

Design Challenge

01

Move beyond album tracking

Collectors do not just need a checklist. They need to know who nearby has the stickers they need and whether a trade is mutual.

02

Fix AI-generated UI quality

Figma Make helped with early ideas, but the generated UI and components were inconsistent. I had to manually define the visual direction, key screens, and logo.

03

Ship without a team

I needed to move from concept to working product myself while learning where AI accelerated the work and where it created costly debugging loops.

Key Product Decisions

Early generic AI-generated StickerSwap screens before manual redesign

Decision 01

Take back ownership of the interface

Figma Make was useful for early exploration, but it was not strong enough to maintain a consistent component system. After several AI iterations and running into credit limits, I redesigned the UI direction, logo, and key screens myself so the product had a coherent look.

StickerSwap database model connecting collector profiles, sticker states, and the album catalog

Decision 02

Build the product around real sticker data

I moved from generic sticker numbers to a consistent code system like “POR 3” and “CAN 19.” That made search, duplicate tracking, database records, and trade matching behave like a real product instead of a static prototype.

Codex workspace and live data review used during the AI-assisted StickerSwap build

Decision 03

Learn where AI helps and where it slows down

I started in Figma Make, then moved the source of truth into Codex so I could keep improving the product in code. Some parts moved quickly, but chat functionality, real sticker data, and edge-case debugging took many AI iterations. The lesson was not that AI removes complexity; it changes where product judgment and persistence are needed.

StickerSwap account entry screen for Kansas City collectors

Collector onboarding

Introduces the product around the 2026 World Cup album, Kansas City trading, and clear account entry points.

StickerSwap missing stickers list with search and share controls

Album tracking

Turns missing stickers into searchable, shareable lists so collectors can manage what they need.

StickerSwap collector matching screen with match counts and nearby collectors

Collector matching

Shows nearby collectors, match strength, and who has stickers that can become a trade.

StickerSwap admin panel with users, signups, trades, issues, and recent signup analytics

Admin analytics

Built an admin view to monitor users, signups, trades, and issues during the beta.

What This Shows

StickerSwap is the clearest example of how I use AI as a product design accelerator, not as a replacement for product judgment. AI helped me explore and build, but the interface only became coherent after I manually corrected the visual direction, logo, and reusable patterns.

The build also taught me the real cost of AI-assisted development: complex features like chat, real data import, and backend logic can burn through many iterations. The value was learning how to guide the work, solve problems when AI reached its limits, and continue moving the product forward.

Outcomes

10

Friends and family beta users signed up and used the product.

992

Sticker records structured for the FIFA World Cup 2026 album.

MVP

Designed, developed, and launched independently with AI-assisted workflows.

Interested in this project?

I can walk through the product strategy, AI workflow, and what I learned shipping it myself.

Contact me